Fanbase is a multi-screen music platform that stemmed from the desire to solve a simple problem – the need to look at dozens of sites to see the artist’s entire world and grew to be one of the most trafficked properties under Warner Music Group. The platform encompassed apps for desktop, mobile, social and prototypes for connected cars and TVs. 
 
Fanbase Desktop is a desktop application built using the Adobe AIR Platform can be downloaded from the Fanbase Website, the Adobe AIR Marketplace, or from one of several millions music CDs featuring the application. Fans who purchased CDs would be rewarded with a special unlocked version of Fanbase with exclusive content from the artist.
Fanbase Social was deployed for 60+ artists as an app living on all major social networks including MySpace, Facebook and iMeem.
Fanbase Mobile is deployed on Apple iOS devices, Android devices and over 100 Flash Lite enabled devices. This product was launched with artist Rob Thomas, at CTIA, during the Billboard keynote. Kevin Lynch, the CTO of Adobe, demoed Fan base Mobile and during the 2009 Adobe Max keynote.
Fanbase TV is a protoype built for connected TVs and set top boxes. It was featured by Adobe during Max 2010 as part of their suite of connected home demos.
Fanbase Car was a prototype built alongside the developers at QNX. The connected car was a partnership between QNX and Alcated-Lucent and traveled to conferences around the world.
 
Credits
 
ROLE
Creative Director, Producer, Digital Strategy, Design, User Experience, Flash Development

DEVELOPMENT PARTNERS
Grant Skinner, Agencynet

AWARDS
Webby Honoree Award, NARM Business Innovation Award, Listed in 100 Best Music Startups

NOMINATIONS
Adobe Max Award (2010 Finalist), Adobe Max Award (2009 Semi-Finalist), Mobile Excellence Award (Finalist) 

PRESS
Wired, Billboard Magazine, Reuters, featured on CNBC